Every transform
has a contract.
Build colour pipelines in a node graph, import whatever formats your facility uses, and see exactly where precision holds and where it doesn't. You decide what the tradeoffs are worth.
Import
Bring in whatever you've got: .cube, .clf, .3dl, OCIO configs, the lot. Manifold parses each one and lets you see what it actually claims to do before you wire it into anything.
Classify
Every transform gets a fidelity grade: Faithful, Approximate, or NonRepresentable. You can see where your precision is holding up and where it's being compromised, so the tradeoff is yours to make.
Bake
Wire up your chain, set the resolution and input range, and bake it down. The output carries provenance from every source transform, so you can always trace back to what went in.
Export
What you export is a contract. It documents what went in, what fidelity was achieved, and what constraints apply. Hand it to someone else and they know exactly what they're getting.